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Scenario Descriptions

Friday Night  $5.00  Pizza Night  1st MAY

EAST1-4 Darkness in Delzimmer (1-4) (Living Forgotten Realms - D&D 4e)
A simple caravan run to the free city of Delzimmer takes an unexpected turn. It’s said that there is no honor among thieves. Unfortunately, their struggles can still cause collateral damage, and the future of the Crafty Kobold Salvage Company hangs in the balance. A Living Forgotten Realms adventure set in the East Rift for characters levels 1-4.

This Night is an Intro Night for all Players Experienced and NEW to mix and help each other, for New players we will give you a Level one character to start with in this exciting Living Forgotten Realms module. Everyone welcome, please remember this is a $5.00 charge for this night as we have pizza and soft drinks night.

pizzabanner

 

Saturday May 2nd

EAST1-4 Darkness in Delzimmer (1-4) (Living Forgotten Realms - D&D 4e)
A simple caravan run to the free city of Delzimmer takes an unexpected turn. It’s said that there is no honor among thieves. Unfortunately, their struggles can still cause collateral damage, and the future of the Crafty Kobold Salvage Company hangs in the balance. A Living Forgotten Realms adventure set in the East Rift for characters levels 1-4.

 ADAP1-1 Barrow of the Ogre King (Lvl 1 - 2) (Living Forgotten Realms - D&D 4e)
For many years, goblins have laired in a nearby dungeon hidden in the boughs of the Southwood. This dungeon is known to some as the Barrow of the Ogre King. Recently, the goblins have become bold enough to leave their dungeon home to raid the nearby town of Loudwater. It is up to your newly-formed band of adventurers to deal with the threat the goblins pose and discover why they’ve attacked the town. An adventure set in Loudwater for characters levels 1-2. This adventure is found in the Forgotten Realms Campaign Guide.

AGLA1-1 Lost Temple of the Fey Gods (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e

Faeries, sprites, nymphs, and dryads - the fey creatures of Faerun's wild places are often dismissed as nuisances and pranksters. Those who truly understand the fey know that as with all things natural, there is a darker side to these creatures of fancy. Could a rash of stolen food and sleep dust traps point to a more sinister threat lurking on the wild side of reality? A Living Forgotten Realms adventure set in Aglarond for characters levels 1 -4.

AKAN1-1 The Rotting Ruin of Galain (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
Amidst goblin raids originating from the ruined town of Galain, you are asked by a young genasi woman to locate her brother. Lost or deceased, it’s up to you to find him! A Living Forgotten Realms adventure set in Akanûl for characters levels 1-4.

CORE1-2 The Radiant Vessel of Thesk (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
Rumors of a great item, touched by divinity, have traveled across Faerûn. Those with an interest in possessing the item and benefiting from its power have sent agents to find it, but no one seems to know what or where it is. A Living Forgotten Realms adventure set in Thesk for characters levels 1-4.

CORE1-3 Sense of Wonder (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
You are summoned to help a cleric of Gond Wonderbringer, who seeks the location of a lost temple to the Lord of All Smiths. Think of all the marvelous inventions, lost since the Spellplague came crashing down on the nation of Lantan, that might lie waiting to be rediscovered and brought back to the lands of Faerun! A Living Forgotten Realms adventure set in the Nelanther Isles for characters level 1-4.

DRAG1-1 Many Hands Make Light Work (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
Westgate is a dangerous city at any time, but today it’s about to live up to its name. Today, a band of pious Silverstars have arrived in your precinct and they need a little help with renovations and… removals. A Living Forgotten Realms adventure set in the Dragon Coast for characters levels 1-4.

  TYMA1-1 Elder Wisdom (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
A frontier village on the outskirts of Tymanther needs help with a reconnaissance mission. The dragonborn do not often look to outsiders, so this is a good chance to learn about the fate of Unther… and meet the new neighbors. A Living Forgotten Realms adventure set in Tymanther for characters levels 1-4.

SPEC1-1 Shades of the Zhentarim (Lvl 1 - 4) (2 Rnd) (Living Forgotten Realms - D&D 4e)
Zhentil Keep is a city with a storied history, even if most of the tale is not fit for innocent ears. A mission to find the wayward son of a wealthy merchant leads deep into the secrets, deceptions, and brutal power on which the dreaded Zhentarim built their ominous keep. A Living Forgotten Realms two-round special adventure set in Zhentil Keep for characters levels 1-4.

DRAG1-2 A Thin Gray Line (Lvl 4 - 7) (Living Forgotten Realms - D&D 4e)
Shady people making even shadier deals are commonplace in the docks district of Westgate. Locals have learnt that siding with the lesser of many evils is the only way to scratch out a living, but when a new chief sergeant upsets the delicate balance of power, the fallout threatens to affect the entire docks district. A Living Forgotten Realms adventure set in the Dragon Coast for character levels 4-7.

LURU1-2 The Gibbous Moon (Lvl 4 - 7) (Living Forgotten Realms - D&D 4e)
Whispered rumors of dark deeds wrought below the tavern called the Gibbous Moon slither through the heart of mercantile Everlund. A Living Forgotten Realms adventure set in Luruar for characters levels 4- 7.

TYMA1-2 Taking Stock of the Situation (Lvl 4 - 7) (Living Forgotten Realms - D&D 4e)
In the outlying village of Ruinspoke, something or someone is taking the livestock. Others have attempted to investigate, but they have not returned. A Living Forgotten Realms adventure set in Tymanther for characters levels 4-7.

LURU1-4 Prey for the Night (7-10) (Living Forgotten Realms - D&D 4e)
The Eastern Glimmerwood is avoided by all but the most foolhardy with good reason. For here, in the lands of the People of the Black Blood, the civilized races are not the hunter; here they are nothing but prey. A Living Forgotten Realms adventure set in Luruar for characters levels 7-10.

CORE1-9 Ages Best Left Forgotten (7-10) (Living Forgotten Realms - D&D 4e)
Someone with a long memory has found that others have uncovered something he hoped everyone else had forgotten. Can you journey to a twisted land and aid in the re-emergence of something that some feel is best left missing? A Living Forgotten Realms adventure set in Thay for characters levels 7-10.

MOON1-4 Black Blood (7-10) (Living Forgotten Realms - D&D 4e)
The Black Blood tribe holds sway over much of the island of Moray. An ambitious young man wants to break their power and make the island safe again. However, he cannot do it alone. Part 2 of “The Fisherman” Major Quest. A Living Forgotten Realms adventure set in the Moonshae Isles for characters levels 7-10.

Sunday May 2nd

EAST1-4 Darkness in Delzimmer (1-4) (Living Forgotten Realms - D&D 4e)
A simple caravan run to the free city of Delzimmer takes an unexpected turn. It’s said that there is no honor among thieves. Unfortunately, their struggles can still cause collateral damage, and the future of the Crafty Kobold Salvage Company hangs in the balance. A Living Forgotten Realms adventure set in the East Rift for characters levels 1-4.

AKAN1-1 The Rotting Ruin of Galain (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
Amidst goblin raids originating from the ruined town of Galain, you are asked by a young genasi woman to locate her brother. Lost or deceased, it’s up to you to find him! A Living Forgotten Realms adventure set in Akanûl for characters levels 1-4.

 DRAG1-1 Many Hands Make Light Work (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
Westgate is a dangerous city at any time, but today it’s about to live up to its name. Today, a band of pious Silverstars have arrived in your precinct and they need a little help with renovations and… removals. A Living Forgotten Realms adventure set in the Dragon Coast for characters levels 1-4.

 CORE1-2 The Radiant Vessel of Thesk (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
Rumors of a great item, touched by divinity, have traveled across Faerûn. Those with an interest in possessing the item and benefiting from its power have sent agents to find it, but no one seems to know what or where it is. A Living Forgotten Realms adventure set in Thesk for characters levels 1-4.

 CORE1-3 Sense of Wonder (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
You are summoned to help a cleric of Gond Wonderbringer, who seeks the location of a lost temple to the Lord of All Smiths. Think of all the marvelous inventions, lost since the Spellplague came crashing down on the nation of Lantan, that might lie waiting to be rediscovered and brought back to the lands of Faerun! A Living Forgotten Realms adventure set in the Nelanther Isles for characters level 1-4.

 AGLA1-1 Lost Temple of the Fey Gods (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)

TYMA1-1 Elder Wisdom (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
A frontier village on the outskirts of Tymanther needs help with a reconnaissance mission. The dragonborn do not often look to outsiders, so this is a good chance to learn about the fate of Unther… and meet the new neighbors. A Living Forgotten Realms adventure set in Tymanther for characters levels 1-4.

SPEC1-1 Shades of the Zhentarim (Lvl 1 - 4) (2 Rnd) (Living Forgotten Realms - D&D 4e)
Zhentil Keep is a city with a storied history, even if most of the tale is not fit for innocent ears. A mission to find the wayward son of a wealthy merchant leads deep into the secrets, deceptions, and brutal power on which the dreaded Zhentarim built their ominous keep. A Living Forgotten Realms two-round special adventure set in Zhentil Keep for characters levels 1-4.

CORE1-5 Touched by Darkness (Lvl 4 - 7) (Living Forgotten Realms - D&D 4e)
Young children do not look at the world the same way as adults. So what to do when a panicked them she is chased by monsters and needs their protection and those monsters say they are teachers? A Living Forgotten Realms adventure set in Sembia for characters levels 4-7.

LURU1-2 The Gibbous Moon (Lvl 4 - 7) (Living Forgotten Realms - D&D 4e)
Whispered rumors of dark deeds wrought below the tavern called the Gibbous Moon slither through the heart of mercantile Everlund. A Living Forgotten Realms adventure set in Luruar for characters levels 4- 7.

LURU1-4 Prey for the Night (7-10) (Living Forgotten Realms - D&D 4e)
The Eastern Glimmerwood is avoided by all but the most foolhardy with good reason. For here, in the lands of the People of the Black Blood, the civilized races are not the hunter; here they are nothing but prey. A Living Forgotten Realms adventure set in Luruar for characters levels 7-10.

CORE1-9 Ages Best Left Forgotten (7-10) (Living Forgotten Realms - D&D 4e)
Someone with a long memory has found that others have uncovered something he hoped everyone else had forgotten. Can you journey to a twisted land and aid in the re-emergence of something that some feel is best left missing? A Living Forgotten Realms adventure set in Thay for characters levels 7-10.

SPEC1-2 Zhent’s Ancient Shadows (Lvl 7-10) (2 Rnd) (Living Forgotten Realms - D&D 4e)
Rumors of an ancient artifact, sacred to Shar, have proven all too true. The church of Amaunator has assembled an expedition to return to Zhentil Keep, enter the dangerous twilight-shrouded southern ruins, and destroy the artifact before it can return to its dark mistress. Will you join the followers of the Light on their quest to purge the Shadow? A two-round continuous-play Living Forgotten Realms Special adventure set in Zhentil Keep for characters levels 7-10.

BBQ Lunch ( Sunday only)

1.00pm to 1.30pm

$5.00 for 1 burger and can of soft drink and $5.00 for each after Please pre BOOK.

bbq draigcon 

Monday 3rd May


ADAP1-1 Barrow of the Ogre King (Lvl 1 - 2) (Living Forgotten Realms - D&D 4e)
For many years, goblins have laired in a nearby dungeon hidden in the boughs of the Southwood. This dungeon is known to some as the Barrow of the Ogre King. Recently, the goblins have become bold enough to leave their dungeon home to raid the nearby town of Loudwater. It is up to your newly-formed band of adventurers to deal with the threat the goblins pose and discover why they’ve attacked the town. An adventure set in Loudwater for characters levels 1-2. This adventure is found in the Forgotten Realms Campaign Guide.

AKAN1-1 The Rotting Ruin of Galain (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
Amidst goblin raids originating from the ruined town of Galain, you are asked by a young genasi woman to locate her brother. Lost or deceased, it’s up to you to find him! A Living Forgotten Realms adventure set in Akanûl for characters levels 1-4.

CORE1-2 The Radiant Vessel of Thesk (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
Rumors of a great item, touched by divinity, have traveled across Faerûn. Those with an interest in possessing the item and benefiting from its power have sent agents to find it, but no one seems to know what or where it is. A Living Forgotten Realms adventure set in Thesk for characters levels 1-4.

CORE1-3 Sense of Wonder (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
You are summoned to help a cleric of Gond Wonderbringer, who seeks the location of a lost temple to the Lord of All Smiths. Think of all the marvelous inventions, lost since the Spellplague came crashing down on the nation of Lantan, that might lie waiting to be rediscovered and brought back to the lands of Faerun! A Living Forgotten Realms adventure set in the Nelanther Isles for characters level 1-4.

TYMA1-1 Elder Wisdom (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
A frontier village on the outskirts of Tymanther needs help with a reconnaissance mission. The dragonborn do not often look to outsiders, so this is a good chance to learn about the fate of Unther… and meet the new neighbors. A Living Forgotten Realms adventure set in Tymanther for characters levels 1-4.

AGLA1-1 Lost Temple of the Fey Gods (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)

DRAG1-2 A Thin Gray Line (Lvl 4 - 7) (Living Forgotten Realms - D&D 4e)
Shady people making even shadier deals are commonplace in the docks district of Westgate. Locals have learnt that siding with the lesser of many evils is the only way to scratch out a living, but when a new chief sergeant upsets the delicate balance of power, the fallout threatens to affect the entire docks district. A Living Forgotten Realms adventure set in the Dragon Coast for character levels 4-7.

TYMA1-1 Elder Wisdom (Lvl 1 - 4) (Living Forgotten Realms - D&D 4e)
A frontier village on the outskirts of Tymanther needs help with a reconnaissance mission. The dragonborn do not often look to outsiders, so this is a good chance to learn about the fate of Unther… and meet the new neighbors. A Living Forgotten Realms adventure set in Tymanther for characters levels 1-4.

CORE1-9 Ages Best Left Forgotten (7-10) (Living Forgotten Realms - D&D 4e)
Someone with a long memory has found that others have uncovered something he hoped everyone else had forgotten. Can you journey to a twisted land and aid in the re-emergence of something that some feel is best left missing? A Living Forgotten Realms adventure set in Thay for characters levels 7-10.

MOON1-4 Black Blood (7-10) (Living Forgotten Realms - D&D 4e)
The Black Blood tribe holds sway over much of the island of Moray. An ambitious young man wants to break their power and make the island safe again. However, he cannot do it alone. Part 2 of “The Fisherman” Major Quest. A Living Forgotten Realms adventure set in the Moonshae Isles for characters levels 7-10.

SPEC1-2 Zhent’s Ancient Shadows (Lvl 7-10) (2 Rnd) (Living Forgotten Realms - D&D 4e)
Rumors of an ancient artifact, sacred to Shar, have proven all too true. The church of Amaunator has assembled an expedition to return to Zhentil Keep, enter the dangerous twilight-shrouded southern ruins, and destroy the artifact before it can return to its dark mistress. Will you join the followers of the Light on their quest to purge the Shadow? A two-round continuous-play Living Forgotten Realms Special adventure set in Zhentil Keep for characters levels 7-10.

Monday Late Session is Pot Luck Open Night to Finish for those who want to continue.